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Call of Duty: Black Ops review (2)
As I established earlier, the campaign in my opinion was crap. Now, if you enjoyed the campaign I have no problems with that. Sometimes there is an appeal there. Sometimes people just want to not think about any philosophy and want to relax. However, there are plenty of better ways to do that in my honest opinion.
But at the end of the day, no one cares. While campaigns in the past were considered to be the bread and butter of Call of Duty, it no longer is. The developers put less time and effort into the campaign, and instead put their heart and soul into something else. What replaced it?
I would complain, but I honestly understand why people like it more than the campaign. After the campaign is finished, people really don’t go back and play it. Meanwhile, the multiplayer provides competition with other humans. Multiplayer has much more content and replay value. The more people play the multiplayer, generally the better they get. The same holds
Call of Duty: Black Ops review (1)
I'm going to get hell for this.
Well...where do I start?
World at War was an overall great game. However, in terms of sales it did not reach the success that Call of Duty 4 did. In fact, it sold worse than COD 4. A year afterwards, Infinity Ward released Call of Duty: Modern Warfare 2. The game was an instant success, breaking the sales records of both WAW and COD 4, while being one of the fastest selling games of all time. Once again, Treyarch was living in the shadows of their bigger brother it seemed.
Before COD 4, Infinity Ward was synonymous with Call of Duty. After all, they made the first game and its subsequent sequels. Treyarch handled titles such as COD 2: Big Red One and Call of Duty 3. They were by no means bad games, but Treyarch as a whole was living in IW's shadow. While World at War showed that they were very capable, most gamers saw it inferior to COD 4. COD MW 2 only enhanced that image.
MW2 was for many the bigger brother of Call of Duty 4. It went